SKU: 77171709380

48-77 Space Marines Redemptor Dreadnought

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Description

48-77 Space Marines Redemptor DreadnoughtRedemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of traditional design, these goliaths of battle are powered by hyper dense reactors and sophisticated fibre bundles. They can accelerate from a thudding stomp to a loping, thunderous gait that shakes the ground, barrelling through hails of fire in glorious defiance.

Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of traditional design, these goliaths of battle are powered by hyper-dense reactors and sophisticated fibre bundles. They can accelerate from a thudding stomp to a loping, thunderous gait that shakes the ground, barrelling through hails of fire in glorious defiance. Such is the miraculous design of the Redemptor’s neural links that its inhabitant, despite being entombed in the sarcophagus within the Dreadnought’s chest, can exercise control with surprising dexterity and speed.

This multi-part plastic kit contains the components necessary to assemble a Primaris Redemptor Dreadnought. Standing twice the height of the already-tall Primaris Space Marines – and taller and broader than the standard Dreadnought – this is an exceptionally aggressive-looking model that befits its status as a powerhouse on the gaming table. It comes with a choice of gatling cannon or plasma incinerator on the right arm, with a Redemptor fist and heavy flamer support weapon or gatling cannon on the left, 2 chest-mounted fragstorm grenade launchers or storm bolters and a carapace-mounted Icarus rocket pod for aerial denial.

The heavy armour on the chest – replete with flat surfaces and sharp lines, perfect for adding transfers and detail – of the Redemptor Dreadnought can be modelled to pivot open, showing the sarcophagus interred within. The adventurous hobbyist can remove the pegs from the waist, arms and legs of the model too, allowing for a greater range of posing options.

The Primaris Redemptor Dreadnought comes as 109 components, and is supplied with a Citadel 90mm Round base and a transfer sheet.

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SKU: 77171709380

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Contemporary Gentleman
Natrona Heights, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
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MEL
Massapequa, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
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GuyWithNoName
Phoenix, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
Louisville, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Draper, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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