SKU: 65297278814

Mail Mole - Nintendo Switch

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Description

Mail Mole - Nintendo SwitchDig into a charming 3D platforming adventure with Mail Mole for the Nintendo Switch. You play as Molty, the fastest delivery mole in Carrotland, on a mission to save his world from a mysterious threat. Moving underground to gain speed and jumping out to traverse obstacles, you will dash, wall jump, and sprint through colorful levels ranging from peaceful beaches to snowy peaks. The game features a unique movement mechanic that emphasizes momentum and

Dig into a charming 3D platforming adventure with Mail Mole for the Nintendo Switch. You play as Molty, the fastest delivery mole in Carrotland, on a mission to save his world from a mysterious threat. Moving underground to gain speed and jumping out to traverse obstacles, you will dash, wall-jump, and sprint through colorful levels ranging from peaceful beaches to snowy peaks. The game features a unique movement mechanic that emphasizes momentum and timing, making traversal feel fresh and engaging. With its adorable character design, time-attack challenges, and wholesome atmosphere, this title delivers a delightful experience for platformer fans of all ages.

Release Date: July 14, 2023

Genre: Action & Adventure

Rating: Everyone

Every pre-owned game is cleaned, tested, and quality-checked. See our Quality Standards Policy for details. Print styles may vary. For slipcovers or extras, contact us to confirm inclusion. For Nintendo Switch games, you may receive a U.A.E version of the game. This version still includes the ESRB rating on the front, with a small 'U.A.E.' stamp on the cover in the bottom right corner. The cartridge functions the same as the North American version, ensuring full compatibility. Sealed games may have printing errors or shelf wear, especially jewel case-style cases, which may have minor cracks. We cannot guarantee the validity of included DLC or online services. Check Does It Play for more info.

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SKU: 65297278814

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4.2 ★★★★★
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Verified Purchase
Contemporary Gentleman
Cuba, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2016
M
Verified Purchase
MEL
New York, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 6, 2018
G
Verified Purchase
GuyWithNoName
Phoenix, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Houston, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Draper, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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