SKU: 3226556468

The Fiddle

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Description

The FiddleThere is also an ebook version available of this title, it is for sale from Amazon or your usual provider. Brendan Ryan, an Irishman, is now twenty two. At four he and his elder brother are placed in the infamous Glin Industrial School following parental separation. This is the story of what happened inbetween and what happens next. After thirty traumatic months they are rescued by their mother and moved to Keighley in Englands industrial north.

There is also an ebook version available of this title, it is for sale from Amazon or your usual provider. 

Brendan Ryan, an Irishman, is now twenty two. At four he and his elder brother are placed in the infamous Glin Industrial School following parental separation. This is the story of what happened inbetween and what happens next.

After thirty traumatic months they are rescued by their mother and moved to Keighley in England’s industrial north. Brendan, a gifted thief, has an inclination towards mathematics.

As a boy the main influences on his life are Chipry, the lativian landlord and Robert Frost’s ‘two-roads’ poem. At seventeen whilst apprenticed to an instrument maker he steals five valuable violins.

In the late sixties he gains a place at London University and rubs shoulders with the likes of Penrose, Bondi and the phenomenon Hawking. In his first semester he sets himself the task of stealing £50,000 from the millionaire Chas Earl.

Thus far - he has achieved little. His claim to fame?
He’s taken Stephen Hawking to the toilet

About the Author

Joe Ward was born in Limerick, Ireland in 1949 into a desperately poor rural family. When he was four years old he and an elder brother spent three years in the infamous Glin Industrial School (mentioned in Pat McCourt’s book “Angela’s Ashes”).

Mother and four children escaped to England in 1956. Joe did not waste the opportunity given him. By the time he was twenty two he had obtained a first class honours degree in Mathematics at London University.

Three years later he completed his PhD specializing in General Relativity. He is now a University Teacher at Loughborough University, England. He is the author or joint author of four texts and numerous scientific papers.

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SKU: 3226556468

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4.1 ★★★★★
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Roger Andersen
Fort Morgan, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Battle Creek, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Dallas, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
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Iowa Mama
Birmingham, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
Bozeman, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023

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