SKU: 13343731413

Kawasaki HARNESS26030-2052

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Description

Kawasaki HARNESS26030-2052This OEM Kawasaki wiring harness provides the complete, pre routed electrical system for your engine correct connectors, correct wire gauges and correct routing in one assembly. Compatibility FC series (verify your model number before purchasing) FH series FX series Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable between

This OEM Kawasaki wiring harness provides the complete, pre-routed electrical system for your engine — correct connectors, correct wire gauges and correct routing in one assembly.

✅ Compatibility

  • FC series (verify your model number before purchasing)
  • FH series
  • FX series

⚠️ Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable between variants.

🛠️ Part Details

  • OEM Part Number: 26030-2052
  • Replaces: Verify with your Kawasaki dealer or engine manual
  • Brand: Kawasaki — Genuine OEM
  • Type: Original Equipment Manufacturer (OEM) replacement

⭐ Key Features

  • All connectors match OEM terminal positions — plug-and-play installation
  • Wire gauges sized correctly for each circuit's current load
  • OEM routing clips and ties maintain correct harness position
  • Heat and abrasion-resistant outer sheathing
  • Correct connector types for ignition, kill switch and safety interlocks

🔧 What Problem This Solves

  • Electrical shorts or open circuits from damaged insulation
  • Chafed wiring causing intermittent engine cut-out
  • Corroded connectors preventing ignition or safety circuit operation
  • Incorrect aftermarket harness causing incompatible connector issues

📏 Specifications

  • Part Name: Wiring Harness
  • Material: Copper conductors, PVC or silicone insulation, polymer connectors
  • Manufacturer: Kawasaki
  • Condition: New — Genuine OEM

🔨 Installation

  • Difficulty: Moderate
  • Tools Required: Wire stripper and crimper (if repairs needed), Dielectric grease, Multimeter
  • Estimated Time: 30–60 minutes
  • Tip: Always consult your Kawasaki engine service manual for torque specifications and step-by-step procedures.

💪 Why Choose This Part

An OEM harness is the only guaranteed solution for complex electrical faults — all connectors, wire gauges and routing are exactly matched.

🛒 Order With Confidence

✓ Genuine OEM — Guaranteed Fit — This is a genuine Kawasaki OEM part backed by the manufacturer's quality guarantee. If you have any questions about compatibility, provide your engine model and serial number and our team will confirm fitment before you purchase.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 13343731413

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Contemporary Gentleman
Fort Morgan, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
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MEL
Carnegie, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
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GuyWithNoName
Fort Morgan, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
Lowell, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Phoenix, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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